This is the Fall '09 course blog for Interaction Design at Michigan State University. The emphasis was placed on various working methods pertaining to the design of interactive online environments. Each student worked with a local organization or establishment of their choice. During the first half of the semester they developed concept maps to structure research, identified a need for information through activity diagramming, and constructed a user persona focusing on goals and motivations. The last half of the semester involved designing and planning for interactive patterns and behaviors. This planning was executed through the development of low-content wireframes and high-content storyboards. The final deliverable was
an interactive Flash prototype which shows specific moments of interaction as outlined by the user goals. The work of each student
is shown here along with assigned readings and terms as defined
by the class. Please contact me for further details.
12.19.2009
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