11.02.2009

Project 2: Part 3: Low-Content Wireframes & Style

Project 2: Part 3: Low-stakes Wireframes & Style

Now that you have developed a user persona with a specific goal, begin to sketch how your user meets that goal in an online environment. Focus on the interactions within the environment: what the user is doing, how the system/environment responds or behaves in response to the user's actions. Annotate that these interactions along with ideas of what the content will be. These annotations must be clear enough so that one can read your wireframe notes and understand what is happening without you present. You can choose to make analog or digital wireframe sketches.

You are NOT working on what the environment "looks like" yet. These are low-content wireframes that begin to layout user paths, system behaviors, and patterns of interaction. The style and content will come in the next round of storyboards.

After you send you wireframe to me for review, you can start to think about the "look and feel" of the environment. Develop a mood/style board that gives a feeling of how your environment will be designed. Show typography, illustration and photography style as well as color palettes.

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